Dex-VT


PART I - Intro & TOC

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Dex-VT

About

Dex-VT is an open-source 3d engine written in C++ using STL with good OOP design patterns. It is the official 3rd successor of the successful Dex3D Engine released in 2000. Dex-VT has been rewritten from scratch and has taken on a compartmentized DLL plugin system. There are now 4 libraries to handle tasks ranging from windowing, graphics, to networking with each part replaceable under the same programming interface. As well as being thread-safe, the new architecture features a lightweight, robust, and very efficient framework that is ideal for upward scalable projects.

Dex-VT offers closer-to-the-metal performance than previous versions.

System Requirements

Download

If your system meets the requirements stated above, you may download Dex-VT here (with source).

(note: this program is provided AS IS without warranty of any kind.. etc etc)

Features

Screenshots

Render Modes

  Software  GDI  OpenGL  DirectX 
Wireframe   X X  
Flat   X X  
Gouraud     X  
Phong        
Texture-Mapped     X  
Bump-Mapped        
Ray-Traced        
Radiance        

Project Status

Module  Files  Status  Progress 
Dex-VT Active
      ¡@  
Platform
  • DexWndProc.dll
  • DexView.dll
DONE! 
         
Graphics
  • DexGL.dll
  • Dex3D.dll
DONE! 
         
GUI
  • DexBase.exe
Active
         
Networking
  • DexSocket.dll
Active
         

Table of Contents

  1. Intro & TOC
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