• Stereoscopic 3D on Xbox 360

  • Completed 2010

For several years I developed stereoscopic technologies as a member of a stereoscopic virtual team within the Xbox division. This technology assisted several third party game developers who were adding stereo support to their titles during this time, and in 2011 we integrated this research into the Xbox development kit as part of the HDMI 1.4 update.

Check out my patents section for more information.